ESPACIALIDADE E REPRESENTAÇÃO MULTIMIDIÁTICA DO URBANO EM UM VIDEO-GAME
DOI:
https://doi.org/10.36661/2448-1092.2008v5n7.12333Keywords:
Videogame, City image, RepresentationAbstract
The spatiality created and played by the videogame Grand Theft Auto: San Andreas is examined here, seeking to demonstrate the particularity and important implications of an infographic, interactive, and hipertextual mean for geographical analysis.
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Published
14-04-2021
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CIDADES is licensed under the Creative Commons Attribution 4.0 International License. The journal will not promote any form of remuneration for copyright and authors, when submitting their texts, confirm knowledge about their disclosure in open access. Likewise, CIDADES will not charge authors any publication or review fees. The authors are the copyright holders of the texts published in the journal.
How to Cite
ALVARENGA, André Lima. ESPACIALIDADE E REPRESENTAÇÃO MULTIMIDIÁTICA DO URBANO EM UM VIDEO-GAME. Cidades, Brasil, v. 5, n. 7, 2021. DOI: 10.36661/2448-1092.2008v5n7.12333. Disponível em: https://periodicos.uffs.edu.br/index.php/cidades/article/view/12333. Acesso em: 10 dec. 2025.








