Analog game: potentialities for the study of food chains

Authors

DOI:

https://doi.org/10.36661/2595-4520.2024v7n2.14330

Keywords:

Analog Game, Food Chain, Workshop, Game - based learning

Abstract

This article describes a workshop on analog games conducted with the aim of presenting different perspectives for teaching Science through cooperative games. The methodology involved the creation of an analog board game to teach about food chains. During the workshop, participants were organized into groups, in which they had to organize species into a food chain, taking into account trophic levels and feeding relationships. Game-based learning was highlighted as an approach that stimulates the development of new knowledge, promoting problem-solving, collaborative learning, and the development of specific skills. The use of analog games in Science education provides an interactive and engaging approach, encouraging critical thinking, problem-solving, and the construction of meaningful knowledge.

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Published

27-08-2024

Issue

Section

Relatos de Experiências

How to Cite

RIBEIRO, Vinicius Azambuja; PUJOL, Clarissa; LOPES, Leticia Azambuja. Analog game: potentialities for the study of food chains. Revista Insignare Scientia - RIS, Brasil, v. 7, n. 2, p. 199–212, 2024. DOI: 10.36661/2595-4520.2024v7n2.14330. Disponível em: https://periodicos.uffs.edu.br/index.php/RIS/article/view/14330. Acesso em: 7 dec. 2025.